Websites and apps built for mobile and tablet
We use design and development techniques that cater for tablet and mobile users
Apps and sites that give your audiences the best experience on mobile and tablet are extremely important. The rapid adoption of mobile devices means that 56% of the world's population has a smartphone and 1.2 billion people regularly access the web using their mobile devices.
We employ a variety of techniques to ensure that your site or app looks great and drives your audience toward your business goals, whether they are on a desktop, mobile or tablet device.
No one screen size has more than 20% of the market share
This is a design and development technique that applies to websites. We can change the way your content is presented by detecting the screen width of the device used to access your site or application.
This means that we can create the best experience for each device type, without the need for a separate mobile version. Our own site is responsive – try opening it on a variety of devices to see what we mean!
Web apps allow us to completely tailor the experience to users on modern mobile web browsers. This increases your audience reach and therefore maximises the potential of a single design and build as web-apps work on Android, iOS and Windows phones.
61% of people have a better opinion of a brand when they offer a good mobile experience
Web apps are accessed and presented in the same way as a website – if you're a mobile user you'll likely have seen this in action when accessing Facebook or Twitter via your web browser.
Native apps give the slickest mobile experiences, and come into their own when you're offering your audience a specific service or function. They give access to a lot of the technology commonly found in smartphones such as the camera, compass and local storage.
We develop native mobile apps in a variety of ways, from builds specific to the device environment (iOS, Android or Windows) to apps built once and distributed across multiple platforms for a more cost effective implementation.
90% of people move between devices to accomplish a goal, whether that’s on smartphones, PCs, tablets or TV